Rust Data LabData lab · live
Live readings Servers11,866 Players94,541 Populated3,878 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 15,867, its rank

ServerRustTest

Offline 213.189.205.86:10002 checked 21d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,867top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 171
    ShockRust | Blue | NoLimit no group limit · 149 on average 171/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  5. 5 Ru RustSpain.com … 351
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351/ 350
  6. 6 Ru 404 RUST 2Х|ДЛ… 249
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on ServerRustTest?

ServerRustTest runs a procedural map of size 4,000 with seed 1234; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on ServerRustTest?

No gather rate appears in the name of ServerRustTest. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts ServerRustTest?

Nothing about a region is published by ServerRustTest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 213.189.205.86:10002.

What Rust version does ServerRustTest currently run?

Rust network protocol 2634 and build 167231 on Linux is what ServerRustTest uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ServerRustTest for staying online?

Currently offline, ServerRustTest was last seen 21 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does ServerRustTest wipe, and how often?

ServerRustTest's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 4 hours ago.

Where it appears

How should you read the tags on ServerRustTest?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list ServerRustTest publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does ServerRustTest appear in?

You will find ServerRustTest on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does ServerRustTest place?

Player hours over the last week put ServerRustTest at #15,867, inside the top 72% of ranked servers.

What does the current player count on ServerRustTest tell you?

The last recorded sighting of ServerRustTest was 21 days 3 hours ago, and it is offline now.

Getting on

What steps get you onto ServerRustTest?

You can connect by pressing F1 in Rust and entering client.connect 213.189.205.86:10002, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.