Element card · group Modded · atomic number 6,071, its rank
4Netplayers Rust Server
Online 213.202.205.35:21200 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has 4Netplayers Rust Server set, and what settings are in force?
The name of 4Netplayers Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 213.202.205.35:21200.
Which Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does 4Netplayers Rust Server stay up, and how reliable is its uptime?
At the moment, 4Netplayers Rust Server is online. According to the uptime it reports, the last restart was about 9 hours ago. It was online for 95 of 96 hours in the last 4 full days, which is 99% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.
How well does 4Netplayers Rust Server perform?
In the last 48 hours, it averaged 30 server fps, with a low of 26. The entity count reached 90,256, including buildings, deployables and all other world items. The highest memory usage was 2,490 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on 4Netplayers Rust Server?
The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days ago.
Tags, lists
Which meanings sit behind the tags on 4Netplayers Rust Server?
These are the tags 4Netplayers Rust Server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers Rust Server appear in?
The Rust Data Lab lists that include 4Netplayers Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does 4Netplayers Rust Server compare with other servers in the rankings?
Player hours over the last week put 4Netplayers Rust Server at #6,071, inside the top 27% of ranked servers.
What does the current player count on 4Netplayers Rust Server tell you?
At the moment 4Netplayers Rust Server has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.
Connection
How can you connect to 4Netplayers Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 213.202.205.35:21200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.