Element card · group Modded · atomic number 7,471, its rank
Black Muerta 4Netplayers
Online 213.202.205.35:21600 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
164
ShockRust | Blue | NoLimit 164/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
124
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124/ 100
- 3 Re RETRO RUST #1 … 187
- 4 Ru 404 RUST 2Х|ДЛ… 69
-
5
Ru
RustSpain.com …
13
RustSpain.com | EU Main 13/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
19
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on Black Muerta 4Netplayers?
Black Muerta 4Netplayers runs a procedural map of size 4,000 with seed 1234567890; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Black Muerta 4Netplayers configured, and what rules apply?
No gather rate appears in the name of Black Muerta 4Netplayers. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Black Muerta 4Netplayers?
No region is published by Black Muerta 4Netplayers. Rust Data Lab shows a server's stated location, not a verified position of the machine. 213.202.205.35:21600 is the address it uses.
On what Rust version does Black Muerta 4Netplayers operate?
Rust network protocol 2635 and build 168909 on Linux is what Black Muerta 4Netplayers uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Black Muerta 4Netplayers stay up, and how reliable is its uptime?
Right now, Black Muerta 4Netplayers is reachable. About 2 days 3 hours ago is when it last restarted, based on its uptime. It was online for 95 of 96 hours in the last 4 full days, which is 99% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.
How well does Black Muerta 4Netplayers perform?
Server fps averaged 30 over the last 48 hours, with 28 as the lowest. Buildings, deployables and everything else in the world added up to as many as 91,194 entities. Up to 3,199 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on Black Muerta 4Netplayers, and at what time?
The record holds too few of Black Muerta 4Netplayers's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 17 hours ago.
Tags, lists
What should you understand from the tags Black Muerta 4Netplayers carries?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Black Muerta 4Netplayers publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Black Muerta 4Netplayers come up?
The Rust Data Lab lists that include Black Muerta 4Netplayers are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does Black Muerta 4Netplayers compare with other servers in the rankings?
The seven-day player-hours table has Black Muerta 4Netplayers at #7,471, in the top 34% of ranked servers.
How many players does Black Muerta 4Netplayers have at the moment?
At the moment Black Muerta 4Netplayers has 0 of its 10 slots filled. The week's figures average 0 players and top out at 2.
How to join
What is the way to join Black Muerta 4Netplayers?
You can connect by pressing F1 in Rust and entering client.connect 213.202.205.35:21600, or by pressing Launch Rust here, which starts the game through Steam and joins for you.