Rust Data LabData lab · live
Live readings Servers11,749 Players65,278 Populated3,453 Fresh wipes · 3h195 Sampled every 5 min

Element card · group Modded · atomic number 7,471, its rank

Black Muerta 4Netplayers

Online 213.202.205.35:21600 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,471top 34%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 187
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  4. 4 Ru 404 RUST 2Х|ДЛ… 69
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  5. 5 Ru RustSpain.com … 13
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Quick answers

from the figures on this page

Server setup

What map is in play on Black Muerta 4Netplayers?

Black Muerta 4Netplayers runs a procedural map of size 4,000 with seed 1234567890; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Black Muerta 4Netplayers configured, and what rules apply?

No gather rate appears in the name of Black Muerta 4Netplayers. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Black Muerta 4Netplayers?

No region is published by Black Muerta 4Netplayers. Rust Data Lab shows a server's stated location, not a verified position of the machine. 213.202.205.35:21600 is the address it uses.

On what Rust version does Black Muerta 4Netplayers operate?

Rust network protocol 2635 and build 168909 on Linux is what Black Muerta 4Netplayers uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Black Muerta 4Netplayers stay up, and how reliable is its uptime?

Right now, Black Muerta 4Netplayers is reachable. About 2 days 3 hours ago is when it last restarted, based on its uptime. It was online for 95 of 96 hours in the last 4 full days, which is 99% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

How well does Black Muerta 4Netplayers perform?

Server fps averaged 30 over the last 48 hours, with 28 as the lowest. Buildings, deployables and everything else in the world added up to as many as 91,194 entities. Up to 3,199 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Black Muerta 4Netplayers, and at what time?

The record holds too few of Black Muerta 4Netplayers's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 17 hours ago.

Tags, lists

What should you understand from the tags Black Muerta 4Netplayers carries?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Black Muerta 4Netplayers publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Black Muerta 4Netplayers come up?

The Rust Data Lab lists that include Black Muerta 4Netplayers are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does Black Muerta 4Netplayers compare with other servers in the rankings?

The seven-day player-hours table has Black Muerta 4Netplayers at #7,471, in the top 34% of ranked servers.

How many players does Black Muerta 4Netplayers have at the moment?

At the moment Black Muerta 4Netplayers has 0 of its 10 slots filled. The week's figures average 0 players and top out at 2.

How to join

What is the way to join Black Muerta 4Netplayers?

You can connect by pressing F1 in Rust and entering client.connect 213.202.205.35:21600, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.