Element card · group Modded · atomic number 12,978, its rank
4Netplayers Rust Server probe 1
Offline 213.202.205.40:23500 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 runs a procedural map of size 4,450 with seed 1234567890; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has 4Netplayers Rust Server probe 1 set, and what settings are in force?
The name of 4Netplayers Rust Server probe 1 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts 4Netplayers Rust Server probe 1?
Nothing about a region is published by 4Netplayers Rust Server probe 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.202.205.40:23500 is the address it uses.
On what Rust version does 4Netplayers Rust Server probe 1 operate?
On Linux, 4Netplayers Rust Server probe 1 is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does 4Netplayers Rust Server probe 1 stay up, and how reliable is its uptime?
Currently offline, 4Netplayers Rust Server probe 1 was last seen 10 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipe days
How often does a wipe happen on 4Netplayers Rust Server probe 1, and at what time?
4Netplayers Rust Server probe 1's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 20 hours ago the current world was made.
Lists and tags
How should you read the tags on 4Netplayers Rust Server probe 1?
These are the tags 4Netplayers Rust Server probe 1 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server probe 1 come up?
These themed Rust Data Lab lists carry 4Netplayers Rust Server probe 1: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does 4Netplayers Rust Server probe 1 compare with other servers in the rankings?
Player hours over the last week put 4Netplayers Rust Server probe 1 at #12,978, inside the top 59% of ranked servers.
How full is 4Netplayers Rust Server probe 1 right now?
No live signal from 4Netplayers Rust Server probe 1 right now, which was last seen 10 days 17 hours ago.
Getting on
How can you connect to 4Netplayers Rust Server probe 1?
You can connect by pressing F1 in Rust and entering client.connect 213.202.205.40:23500, or by pressing Launch Rust here, which starts the game through Steam and joins for you.