Rust Data LabData lab · live
Live readings Servers11,830 Players74,645 Populated3,703 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Modded · atomic number 12,978, its rank

4Netplayers Rust Server probe 1

Offline 213.202.205.40:23500 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,978top 59%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  4. 4 Ru RustSpain.com … 26
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 26/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29/ 1,000
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 281/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 runs a procedural map of size 4,450 with seed 1234567890; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has 4Netplayers Rust Server probe 1 set, and what settings are in force?

The name of 4Netplayers Rust Server probe 1 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts 4Netplayers Rust Server probe 1?

Nothing about a region is published by 4Netplayers Rust Server probe 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.202.205.40:23500 is the address it uses.

On what Rust version does 4Netplayers Rust Server probe 1 operate?

On Linux, 4Netplayers Rust Server probe 1 is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 4Netplayers Rust Server probe 1 stay up, and how reliable is its uptime?

Currently offline, 4Netplayers Rust Server probe 1 was last seen 10 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Wipe days

How often does a wipe happen on 4Netplayers Rust Server probe 1, and at what time?

4Netplayers Rust Server probe 1's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 20 hours ago the current world was made.

Lists and tags

How should you read the tags on 4Netplayers Rust Server probe 1?

These are the tags 4Netplayers Rust Server probe 1 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server probe 1 come up?

These themed Rust Data Lab lists carry 4Netplayers Rust Server probe 1: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does 4Netplayers Rust Server probe 1 compare with other servers in the rankings?

Player hours over the last week put 4Netplayers Rust Server probe 1 at #12,978, inside the top 59% of ranked servers.

How full is 4Netplayers Rust Server probe 1 right now?

No live signal from 4Netplayers Rust Server probe 1 right now, which was last seen 10 days 17 hours ago.

Getting on

How can you connect to 4Netplayers Rust Server probe 1?

You can connect by pressing F1 in Rust and entering client.connect 213.202.205.40:23500, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.