Element card · group Modded · atomic number 15,339, its rank
4Netplayers Rust Server von David
Offline 213.202.205.63:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC20d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on 4Netplayers Rust Server von David?
A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server von David, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has 4Netplayers Rust Server von David set, and what settings are in force?
Nothing in the name of 4Netplayers Rust Server von David gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does 4Netplayers Rust Server von David sit?
Nothing about a region is published by 4Netplayers Rust Server von David. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 213.202.205.63:28015.
On what Rust version does 4Netplayers Rust Server von David operate?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server von David uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 4Netplayers Rust Server von David stay up, and how reliable is its uptime?
4Netplayers Rust Server von David is not online at the moment; the last sighting was 3 days 1 hours ago. For the last 7 full days, 117 of 168 hours were online, giving 70% uptime. It first appeared to Rust Data Lab on 7 October 2026.
Wipe schedule
How often does a wipe happen on 4Netplayers Rust Server von David, and at what time?
4Netplayers Rust Server von David's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 11 hours ago.
How does 4Netplayers Rust Server von David look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
How should you read the tags on 4Netplayers Rust Server von David?
These are the tags 4Netplayers Rust Server von David makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers Rust Server von David appear in?
These themed Rust Data Lab lists carry 4Netplayers Rust Server von David: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does 4Netplayers Rust Server von David compare with other servers in the rankings?
The seven-day player-hours table has 4Netplayers Rust Server von David at #15,339, in the top 69% of ranked servers.
What does the current player count on 4Netplayers Rust Server von David tell you?
No live signal from 4Netplayers Rust Server von David right now, which was last seen 3 days 1 hours ago. The past week gives an average of 0 players.
Connection
What is the way to join 4Netplayers Rust Server von David?
You can connect by pressing F1 in Rust and entering client.connect 213.202.205.63:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.