Rust Data LabData lab · live
Live readings Servers11,886 Players93,191 Populated4,074 Fresh wipes · 3h172 Sampled every 5 min

Element card · group PvE · atomic number 1,143, its rank

[DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly

Online 213.32.245.243:28029 checked 7m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 12/ 50 24% full Room to join
7-day average7peak 26
Rank · atomic number#1,143top 5%
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak48players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 48 – running 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly?

The map on [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly is procedural at size 4,500 with seed 854976204, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly configured, and what rules apply?

No gather rate appears in the name of [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly. You get up to 20 players per group. roleplay is the game mode, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly sit?

Going by its name rather than a tag, [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 213.32.245.243:28029.

On what Rust version does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly operate?

On Windows, [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly stay online?

At the moment, [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly is online. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly perform?

The last 48 hours show an average of 56 server fps and a minimum of 29. The entity count reached 246,178, including buildings, deployables and all other world items. Memory use peaked at 6,797 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly wipe, and how often?

The only wipe on [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 1 hours ago. A monthly wipe schedule is what its tags publish.

On [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly, what happens when wipe day arrives?

Recent wipes on average reached 48 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly?

The game's server browser reads the tags [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly appear in?

The Rust Data Lab lists that include [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.

Player numbers

Against other Rust servers, where does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly place?

Player hours over the last week put [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly at #1,143, inside the top 5% of ranked servers.

How many players does [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly have at the moment?

At the moment [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly has 12 of its 50 slots filled. The week's figures average 7 players and top out at 26. The busiest point in the last 48 hours came at 18:00 UTC, averaging 13 players.

How to join

What is the way to join [DK][NORDIC]Fudge PvE|#1 Nordic|RP|RaidableBases|Convoy|Monthly?

In Rust, press F1 and enter client.connect 213.32.245.243:28029. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://fudgegaming.dk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts20
Group limit The team limit is 20.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.