Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h83 Sampled every 5 min

Element card · group Modded · atomic number 4,906, its rank

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative

Online 213.32.25.216:28015 checked 1h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 8
Rank · atomic number#4,906top 22%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02505007501k19:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 8

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:16 UTC5d ago 5 – running 0
Tue 20 Oct, 09:49 UTC8d ago 9 held half 2.5 days 0
Thu 1 Oct, 19:20 UTC FW26d ago 2 halved by day 14 18.6 days 0
Mon 28 Sep, 11:36 UTC30d ago 8 held half 3.3 days 0
Sat 26 Sep, 15:30 UTC32d ago 5 – 1.8 days 0
Wed 23 Sep, 15:03 UTC35d ago 6 halved by day 2 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Aq AQRUX RUST BUI… 43
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  4. 4 In Intoxicated EU… 31
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  5. 5 Sh ShockRust | Bu… 23
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  6. 6 Lu [EU]Luuxens[PV… 9
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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative runs a procedural map of size 6,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Minigames|Bedwars|Creative.

What rules has [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative set, and what settings are in force?

No gather rate appears in the name of [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative. You get up to 10 players per group. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

With no region tag, [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative is placed in Europe by its name, and its region code is fra. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 213.32.25.216:28015 is the address it uses.

Which Rust version is [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative on?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative for staying online?

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative is live as of now. About 5 days 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative hold a steady performance?

The last 48 hours show an average of 999 server fps and a minimum of 999. Buildings, deployables and everything else in the world added up to as many as 2,253 entities. Up to 3,709 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative wipe, and how often?

There is no next wipe to predict for [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 20 hours ago.

How does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 5 players. The latest wipe's peak fell 46 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 8.

Where it appears

Which meanings sit behind the tags on [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rfra (Region code): The server's code for its region is fra; ^c (Creative): No gathering here, just sandbox building of your choosing; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^j (Battle royale): The zone tightens as you loot and fight; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative come up?

You will find [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative hold among Rust servers?

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative sits at #4,906 for seven-day player hours, placing it in the top 22% of ranked servers.

How full is [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative right now?

At the moment [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 8 at the top. The busiest point in the last 48 hours came at 18:00 UTC, averaging 0 players.

Connection

What steps get you onto [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

Open the console with F1 in Rust and type client.connect 213.32.25.216:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://heatline.gg.

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^c,^e,^d,^j,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts10
Group limit No team may exceed 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rfra
Region code The server's code for its region is fra.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.
^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot provided.
^j
Battle royale The zone tightens as you loot and fight.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.