Rust Data LabData lab · live
Live readings Servers11,847 Players92,510 Populated3,855 Fresh wipes · 3h385 Sampled every 5 min

Element card · group Modded · atomic number 16,032, its rank

[EU] Heatline.gg Minigames | TEST SERVER

Offline 213.32.25.216:28115 checked 27d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#16,032top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 227
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 227/ 999
  2. 2 At Atlas // CSL -… 19
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 19/ 100
  3. 3 Aq AQRUX RUST BUI… 46
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 46/ 100
  4. 4 In Intoxicated EU… 35
    Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 35/ 150
  5. 5 Sh ShockRust | Bu… 23
    ShockRust | Build Обновление EU · no group limit · 9 on average 23/ 50
  6. 6 Lu [EU]Luuxens[PV… 8
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 8/ 50

Quick answers

from the figures on this page

Settings and map

What rules has [EU] Heatline.gg Minigames | TEST SERVER set, and what settings are in force?

Nothing in the name of [EU] Heatline.gg Minigames | TEST SERVER gives a gather rate. Group size is capped at 10 players. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts [EU] Heatline.gg Minigames | TEST SERVER?

[EU] Heatline.gg Minigames | TEST SERVER leaves out the region tag, but names Europe and gives fra as its region code. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 213.32.25.216:28115.

What Rust version does [EU] Heatline.gg Minigames | TEST SERVER currently run?

On Linux, [EU] Heatline.gg Minigames | TEST SERVER is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

How dependable is [EU] Heatline.gg Minigames | TEST SERVER for staying online?

Right now [EU] Heatline.gg Minigames | TEST SERVER is offline, with its last appearance 27 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does [EU] Heatline.gg Minigames | TEST SERVER wipe, and how often?

Too few wipes are on record for [EU] Heatline.gg Minigames | TEST SERVER to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was made.

Lists and tags

What should you understand from the tags [EU] Heatline.gg Minigames | TEST SERVER carries?

These are the tags [EU] Heatline.gg Minigames | TEST SERVER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $rfra (Region code): The server's code for its region is fra; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^e (Minigames): This one hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^j (Battle royale): It plays as a battle royale: loot, fight, and the zone closes; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Heatline.gg Minigames | TEST SERVER appear in?

You will find [EU] Heatline.gg Minigames | TEST SERVER on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does [EU] Heatline.gg Minigames | TEST SERVER place?

The seven-day player-hours table has [EU] Heatline.gg Minigames | TEST SERVER at #16,032, in the top 69% of ranked servers.

How many players does [EU] Heatline.gg Minigames | TEST SERVER have at the moment?

The last recorded sighting of [EU] Heatline.gg Minigames | TEST SERVER was 27 days 20 hours ago, and it is offline now.

Getting on

How can you connect to [EU] Heatline.gg Minigames | TEST SERVER?

In Rust, press F1 and enter client.connect 213.32.25.216:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts10
Group limit No team may exceed 10.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build It runs build 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$rfra
Region code The server's code for its region is fra.

Gameplay

^c
Creative Build freely in a sandbox, with no gathering needed.
^e
Minigames This one hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP while the loot comes to you.
^j
Battle royale It plays as a battle royale: loot, fight, and the zone closes.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.