Element card · group Modded · atomic number 15,325, its rank
ProCelle Testing
Offline 213.32.27.215:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on ProCelle Testing?
The map on ProCelle Testing is procedural, made by the game.
What settings and rules apply on ProCelle Testing?
The name of ProCelle Testing carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
In what location does ProCelle Testing sit?
Nothing about a region is published by ProCelle Testing. Rust Data Lab shows a server's stated location, not a verified position of the machine. 213.32.27.215:28015 is the address it uses.
On what Rust version does ProCelle Testing operate?
Rust network protocol 2634 and build 167398 on Linux is what ProCelle Testing uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is ProCelle Testing for staying online?
Currently offline, ProCelle Testing was last seen 10 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 10 October 2026.
Wipe days
How often does a wipe happen on ProCelle Testing, and at what time?
ProCelle Testing's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 2 hours ago.
Tags, lists
Which meanings sit behind the tags on ProCelle Testing?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list ProCelle Testing publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ProCelle Testing appear in?
The Rust Data Lab lists that include ProCelle Testing are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does ProCelle Testing hold among Rust servers?
Player hours over the last week put ProCelle Testing at #15,325, inside the top 70% of ranked servers.
How full is ProCelle Testing right now?
ProCelle Testing is offline at the moment; the last sighting was 10 days 5 hours ago.
How to join
How can you connect to ProCelle Testing?
You can connect by pressing F1 in Rust and entering client.connect 213.32.27.215:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.