Element card · group Modded · atomic number 15,330, its rank
Public Enemies
Offline 216.116.13.40:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Public Enemies?
A procedural map of size 3,000 with seed 12345 runs on Public Enemies, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Public Enemies set, and what settings are in force?
No gather rate appears in the name of Public Enemies. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Public Enemies based in?
Nothing about a region is published by Public Enemies. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 216.116.13.40:28015.
What Rust version does Public Enemies currently run?
On Windows, Public Enemies is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does Public Enemies stay up, and how reliable is its uptime?
Currently offline, Public Enemies was last seen 9 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipes and resets
How often does a wipe happen on Public Enemies, and at what time?
The record holds too few of Public Enemies's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 7 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Public Enemies?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Public Enemies publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Public Enemies come up?
The Rust Data Lab lists that include Public Enemies are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does Public Enemies compare with other servers in the rankings?
Public Enemies sits at #15,330 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is Public Enemies right now?
The last recorded sighting of Public Enemies was 9 days 10 hours ago, and it is offline now.
Connection
What steps get you onto Public Enemies?
You can connect by pressing F1 in Rust and entering client.connect 216.116.13.40:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.