Rust Data LabData lab · live
Live readings Servers11,696 Players45,884 Populated3,156 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 6,395, its rank

Whores of War | Deathmatch • Instant Respawn • Arenas

Online 216.128.158.76:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,395top 29%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:14 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 141
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  2. 2 Bu [NA] Builders … 208
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 208/ 999
  3. 3 Ru [AU] Rusticate… 51
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 51/ 150
  4. 4 At Atlas // CSL -… 20
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 20/ 100
  5. 5 Aq AQRUX RUST BUI… 6
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 6/ 100
  6. 6 Ko KoalaKopters -… 23

Quick answers

from the figures on this page

Server setup

What map is in play on Whores of War | Deathmatch • Instant Respawn • Arenas?

A procedural map of size 3,000 with seed 276498425 runs on Whores of War | Deathmatch • Instant Respawn • Arenas, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Whores of War | Deathmatch • Instant Respawn • Arenas set, and what settings are in force?

The name of Whores of War | Deathmatch • Instant Respawn • Arenas carries no gather rate. With no change from the default, groups can hold up to 8 players. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Whores of War | Deathmatch • Instant Respawn • Arenas?

Nothing about a region is published by Whores of War | Deathmatch • Instant Respawn • Arenas. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 216.128.158.76:28015.

Which Rust version is Whores of War | Deathmatch • Instant Respawn • Arenas on?

On Linux, Whores of War | Deathmatch • Instant Respawn • Arenas is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Whores of War | Deathmatch • Instant Respawn • Arenas stay up, and how reliable is its uptime?

At the moment, Whores of War | Deathmatch • Instant Respawn • Arenas is online. The uptime it reports suggests it restarted roughly 6 days 4 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Whores of War | Deathmatch • Instant Respawn • Arenas perform?

In the last 48 hours, it averaged 137 server fps, with a low of 51. The maximum entity count was 50,859, covering buildings, deployables and all else in the world. The highest memory usage was 3,723 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Whores of War | Deathmatch • Instant Respawn • Arenas, and at what time?

The record holds too few of Whores of War | Deathmatch • Instant Respawn • Arenas's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 19 hours ago.

What does a typical wipe day on Whores of War | Deathmatch • Instant Respawn • Arenas involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags Whores of War | Deathmatch • Instant Respawn • Arenas carries?

These are the tags Whores of War | Deathmatch • Instant Respawn • Arenas makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^c (Creative): No gathering here, just sandbox building of your choosing; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^i (Battlefield): High rates and kits for quick PvP; ^k (Build server): Practise base design and construction; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Whores of War | Deathmatch • Instant Respawn • Arenas appear in?

You will find Whores of War | Deathmatch • Instant Respawn • Arenas on the following Rust Data Lab lists: Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Whores of War | Deathmatch • Instant Respawn • Arenas place?

Whores of War | Deathmatch • Instant Respawn • Arenas sits at #6,395 for seven-day player hours, placing it in the top 29% of ranked servers.

What does the current player count on Whores of War | Deathmatch • Instant Respawn • Arenas tell you?

Of 100 slots, 0 are taken on Whores of War | Deathmatch • Instant Respawn • Arenas right now. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 12:00 UTC, at 1 players.

Connection

What is the way to join Whores of War | Deathmatch • Instant Respawn • Arenas?

In Rust, press F1 and enter client.connect 216.128.158.76:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/w5XKYYdd8Z.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^d,^i,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^i
Battlefield High rates and kits for quick PvP.
^k
Build server Practise base design and construction.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.