Element card · group Modded · atomic number 10,514, its rank
Trident
Offline 216.147.125.115:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Trident?
Generated by the game, the map on Trident is procedural.
How is Trident configured, and what rules apply?
No gather rate appears in the name of Trident. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.
Server facts
In what location does Trident sit?
No region is published by Trident. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 216.147.125.115:28015 is the address it uses.
What Rust version does Trident currently run?
Rust network protocol 2635 and build 168909 on Windows is what Trident uses. The protocol must match for you to join; Steam will update your game.
How reliably does Trident stay online?
Trident is not online at the moment; the last sighting was 4 days 2 hours ago. It was online for 15 of 96 hours in the last 4 full days, which is 16% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipe schedule
How often does a wipe happen on Trident, and at what time?
The record holds too few of Trident's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 23 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on Trident?
The game's server browser reads the tags Trident publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Trident come up?
The Rust Data Lab lists that include Trident are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Trident hold among Rust servers?
The seven-day player-hours table has Trident at #10,514, in the top 47% of ranked servers.
How full is Trident right now?
Trident is offline at the moment; the last sighting was 4 days 2 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
How to join
What steps get you onto Trident?
You can connect by pressing F1 in Rust and entering client.connect 216.147.125.115:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.