Element card · group Modded · atomic number 15,973, its rank
Trident
Offline 216.147.125.55:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Trident?
Generated by the game, the map on Trident is procedural.
How is Trident configured, and what rules apply?
No gather rate appears in the name of Trident. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
About the server
In what location does Trident sit?
Nothing about a region is published by Trident. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 216.147.125.55:28015.
On what Rust version does Trident operate?
Rust network protocol 2634 and build 166586 on Windows is what Trident uses. The protocol must match for you to join; Steam will update your game.
Does Trident stay up, and how reliable is its uptime?
Right now Trident is offline, with its last appearance 26 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Wipes and resets
What is the wiping pattern on Trident?
The record holds too few of Trident's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.
Tags, lists
What should you understand from the tags Trident carries?
These are the tags Trident makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Trident come up?
These themed Rust Data Lab lists carry Trident: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Trident place?
The seven-day player-hours table has Trident at #15,973, in the top 70% of ranked servers.
What does the current player count on Trident tell you?
Trident is offline at the moment; the last sighting was 26 days 20 hours ago.
How to join
How can you connect to Trident?
Open the console with F1 in Rust and type client.connect 216.147.125.55:28015. The Launch Rust button on this page does the same job through Steam.