Element card · group Modded · atomic number 15,353, its rank
RustStyle - Pelican
Offline 216.152.156.162:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RustStyle - Pelican?
The map on RustStyle - Pelican is procedural, made by the game.
What rules has RustStyle - Pelican set, and what settings are in force?
Nothing in the name of RustStyle - Pelican gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts RustStyle - Pelican?
No region is published by RustStyle - Pelican. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 216.152.156.162:28025.
What Rust version does RustStyle - Pelican currently run?
On Linux, RustStyle - Pelican is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RustStyle - Pelican stay online?
Currently offline, RustStyle - Pelican was last seen 5 days 14 hours ago. For the last 7 full days, 37 of 168 hours were online, giving 22% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on RustStyle - Pelican?
Too few wipes are on record for RustStyle - Pelican to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 13 hours ago.
Tags, lists
What should you understand from the tags RustStyle - Pelican carries?
gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RustStyle - Pelican publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustStyle - Pelican come up?
You will find RustStyle - Pelican on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RustStyle - Pelican hold among Rust servers?
The seven-day player-hours table has RustStyle - Pelican at #15,353, in the top 69% of ranked servers.
What does the current player count on RustStyle - Pelican tell you?
RustStyle - Pelican is offline at the moment; the last sighting was 5 days 14 hours ago. The past week gives an average of 0 players.
How to join
What steps get you onto RustStyle - Pelican?
You can connect by pressing F1 in Rust and entering client.connect 216.152.156.162:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.