Element card · group Vanilla · atomic number 5,470, its rank
Rustlab.io | US | Quads | 2x | Monday Wipes
Online 216.158.94.98:28018 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 03:45 UTC, in 2d 9h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rustlab.io | US | Quads | 2x | Monday Wipes?
The map on Rustlab.io | US | Quads | 2x | Monday Wipes is procedural at size 3,500 with seed 2025750798, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Rustlab.io | US | Quads | 2x | Monday Wipes?
The name says it: gather runs at 2x on Rustlab.io | US | Quads | 2x | Monday Wipes. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server details
In what location does Rustlab.io | US | Quads | 2x | Monday Wipes sit?
The name of Rustlab.io | US | Quads | 2x | Monday Wipes points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 216.158.94.98:28018.
What Rust version does Rustlab.io | US | Quads | 2x | Monday Wipes currently run?
On Linux, Rustlab.io | US | Quads | 2x | Monday Wipes is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Rustlab.io | US | Quads | 2x | Monday Wipes for staying online?
Right now, Rustlab.io | US | Quads | 2x | Monday Wipes is reachable. According to the uptime it reports, the last restart was about 42 hours ago. It was online for 71 of 72 hours in the last 3 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Does Rustlab.io | US | Quads | 2x | Monday Wipes hold a steady performance?
Server fps averaged 227 over the last 48 hours, with 170 as the lowest. Buildings, deployables and everything else in the world added up to as many as 75,605 entities. Up to 2,380 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does Rustlab.io | US | Quads | 2x | Monday Wipes wipe, and how often?
An estimate from weekly: 7 days after its last wipe puts the next wipe on Rustlab.io | US | Quads | 2x | Monday Wipes. The wipe after this one is due on Sunday 1 November at 03:45 UTC. The world it is running now dates from 4 days 14 hours ago. The tags state that wipes happen weekly.
Where it appears
Which meanings sit behind the tags on Rustlab.io | US | Quads | 2x | Monday Wipes?
The game's server browser reads the tags Rustlab.io | US | Quads | 2x | Monday Wipes publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rustlab.io | US | Quads | 2x | Monday Wipes come up?
These themed Rust Data Lab lists carry Rustlab.io | US | Quads | 2x | Monday Wipes: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
What position does Rustlab.io | US | Quads | 2x | Monday Wipes hold among Rust servers?
The seven-day player-hours table has Rustlab.io | US | Quads | 2x | Monday Wipes at #5,470, in the top 24% of ranked servers.
How full is Rustlab.io | US | Quads | 2x | Monday Wipes right now?
Of 500 slots, 0 are taken on Rustlab.io | US | Quads | 2x | Monday Wipes right now. A seven-day sample gives 0 players on average and 3 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
How to join
What is the way to join Rustlab.io | US | Quads | 2x | Monday Wipes?
You can connect by pressing F1 in Rust and entering client.connect 216.158.94.98:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustlab.io/.