Element card · group Vanilla · atomic number 15,402, its rank
INSANITY GAMING SEASON 1.0
Offline 216.201.74.23:10000 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on INSANITY GAMING SEASON 1.0?
The map on INSANITY GAMING SEASON 1.0 is procedural, made by the game.
What settings and rules apply on INSANITY GAMING SEASON 1.0?
Nothing in the name of INSANITY GAMING SEASON 1.0 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts INSANITY GAMING SEASON 1.0?
There is no region on record for INSANITY GAMING SEASON 1.0. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 216.201.74.23:10000.
Which Rust version is INSANITY GAMING SEASON 1.0 on?
Rust network protocol 2633 and build 164530 on Linux is what INSANITY GAMING SEASON 1.0 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does INSANITY GAMING SEASON 1.0 stay up, and how reliable is its uptime?
INSANITY GAMING SEASON 1.0 is not online at the moment; the last sighting was 39 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does INSANITY GAMING SEASON 1.0 wipe, and how often?
An estimate from the force wipe puts the next wipe on INSANITY GAMING SEASON 1.0. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 39 days 5 hours ago. Its tags set out a wipe schedule of once a month.
Lists and tags
Which meanings sit behind the tags on INSANITY GAMING SEASON 1.0?
The game's server browser reads the tags INSANITY GAMING SEASON 1.0 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does INSANITY GAMING SEASON 1.0 come up?
You will find INSANITY GAMING SEASON 1.0 on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does INSANITY GAMING SEASON 1.0 place?
INSANITY GAMING SEASON 1.0 sits at #15,402 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on INSANITY GAMING SEASON 1.0 tell you?
INSANITY GAMING SEASON 1.0 is offline at the moment; the last sighting was 39 days 4 hours ago.
Getting on
What steps get you onto INSANITY GAMING SEASON 1.0?
Open the console with F1 in Rust and type client.connect 216.201.74.23:10000. The Launch Rust button on this page does the same job through Steam.