Element card · group Modded · atomic number 15,427, its rank
pllm-test-1
Offline 216.243.220.242:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on pllm-test-1?
A procedural map runs on pllm-test-1, generated by the game.
How is pllm-test-1 configured, and what rules apply?
The name of pllm-test-1 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is pllm-test-1 based in?
There is no region on record for pllm-test-1. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 216.243.220.242:28115.
On what Rust version does pllm-test-1 operate?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does pllm-test-1 stay online?
pllm-test-1 is not online at the moment; the last sighting was 16 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 12 October 2026.
Wipes and resets
When does pllm-test-1 wipe, and how often?
The record holds too few of pllm-test-1's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 14 hours ago.
Where it appears
Which meanings sit behind the tags on pllm-test-1?
The game's server browser reads the tags pllm-test-1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does pllm-test-1 appear in?
You will find pllm-test-1 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does pllm-test-1 place?
Player hours over the last week put pllm-test-1 at #15,427, inside the top 71% of ranked servers.
How full is pllm-test-1 right now?
No live signal from pllm-test-1 right now, which was last seen 16 days 13 hours ago.
Getting on
What steps get you onto pllm-test-1?
In Rust, press F1 and enter client.connect 216.243.220.242:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.