Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 15,964, its rank

Lets Have Some Fun|Mod|PVP|SkillTree|

Offline 216.245.177.77:28015 checked 23d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,964top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:43 UTC26d ago 1 – running 0
Mon 14 Sep, 01:14 UTC45d ago 3 halved by day 1 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 157
    ShockRust | Blue | NoLimit no group limit · 149 on average 157/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 187
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 69
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 69/ 700
  5. 5 Ru RustSpain.com … 11
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Lets Have Some Fun|Mod|PVP|SkillTree|?

Lets Have Some Fun|Mod|PVP|SkillTree| runs a procedural map of size 5,000 with seed 3388662455; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Lets Have Some Fun|Mod|PVP|SkillTree| set, and what settings are in force?

No gather rate appears in the name of Lets Have Some Fun|Mod|PVP|SkillTree|. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Lets Have Some Fun|Mod|PVP|SkillTree| based in?

There is no region on record for Lets Have Some Fun|Mod|PVP|SkillTree|. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 216.245.177.77:28015.

On what Rust version does Lets Have Some Fun|Mod|PVP|SkillTree| operate?

Rust network protocol 2634 and build 166652 on Windows is what Lets Have Some Fun|Mod|PVP|SkillTree| uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Lets Have Some Fun|Mod|PVP|SkillTree| for staying online?

Currently offline, Lets Have Some Fun|Mod|PVP|SkillTree| was last seen 23 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

What is the wiping pattern on Lets Have Some Fun|Mod|PVP|SkillTree|?

Too few wipes are on record for Lets Have Some Fun|Mod|PVP|SkillTree| to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 11 hours ago.

How does Lets Have Some Fun|Mod|PVP|SkillTree| look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

What should you understand from the tags Lets Have Some Fun|Mod|PVP|SkillTree| carries?

gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): It has 30 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Lets Have Some Fun|Mod|PVP|SkillTree| publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Lets Have Some Fun|Mod|PVP|SkillTree| come up?

You will find Lets Have Some Fun|Mod|PVP|SkillTree| on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Lets Have Some Fun|Mod|PVP|SkillTree| place?

Player hours over the last week put Lets Have Some Fun|Mod|PVP|SkillTree| at #15,964, inside the top 71% of ranked servers.

How many players does Lets Have Some Fun|Mod|PVP|SkillTree| have at the moment?

No live signal from Lets Have Some Fun|Mod|PVP|SkillTree| right now, which was last seen 23 days 15 hours ago.

Getting on

How can you connect to Lets Have Some Fun|Mod|PVP|SkillTree|?

In Rust, press F1 and enter client.connect 216.245.177.77:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players It has 30 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.