Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group PvE · atomic number 15,964, its rank

Lets Have Some Fun RUST PVE

Offline 216.245.177.77:28025 checked 23d ago

quad moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,964top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers, and #647 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:45 UTC26d ago 0 – running 0
Sun 20 Sep, 20:28 UTC38d ago 2 halved by day 2 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Fr Friend Not Foe… 3
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  3. 3 My [DE/GER] My-La… 0
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 0/ 50
  4. 4 Rc [RU] RCVL_25Ru… 3
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  5. 5 Pv PVE | HARD | D… 1
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 1/ 100
  6. 6 纯净 【咸鱼PVE启蒙】纯净|养老… 6
    【咸鱼PVE启蒙】纯净|养老|突袭|技能 EA · quad · monthly · 2 on average 6/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Lets Have Some Fun RUST PVE?

A procedural map of size 5,000 with seed 648252 runs on Lets Have Some Fun RUST PVE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Lets Have Some Fun RUST PVE set, and what settings are in force?

No gather rate appears in the name of Lets Have Some Fun RUST PVE. A group can hold 4 players at most (quad). Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Lets Have Some Fun RUST PVE?

Nothing about a region is published by Lets Have Some Fun RUST PVE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 216.245.177.77:28025.

On what Rust version does Lets Have Some Fun RUST PVE operate?

Rust network protocol 2634 and build 166652 on Windows is what Lets Have Some Fun RUST PVE uses. The protocol must match for you to join; Steam will update your game.

Does Lets Have Some Fun RUST PVE stay up, and how reliable is its uptime?

Lets Have Some Fun RUST PVE is not online at the moment; the last sighting was 23 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Lets Have Some Fun RUST PVE wipe, and how often?

Too few wipes are on record for Lets Have Some Fun RUST PVE to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 15 hours ago the current world was made.

What does a typical wipe day on Lets Have Some Fun RUST PVE involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

What should you understand from the tags Lets Have Some Fun RUST PVE carries?

These are the tags Lets Have Some Fun RUST PVE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Lets Have Some Fun RUST PVE appear in?

These themed Rust Data Lab lists carry Lets Have Some Fun RUST PVE: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

Against other Rust servers, where does Lets Have Some Fun RUST PVE place?

Player hours over the last week put Lets Have Some Fun RUST PVE at #15,964, inside the top 71% of ranked servers. Within quad, its rank is #647.

How full is Lets Have Some Fun RUST PVE right now?

No live signal from Lets Have Some Fun RUST PVE right now, which was last seen 23 days 18 hours ago.

Getting on

How can you connect to Lets Have Some Fun RUST PVE?

Open the console with F1 in Rust and type client.connect 216.245.177.77:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.