Rust Data LabData lab · live
Live readings Servers11,656 Players42,593 Populated2,893 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 9,682, its rank

LETS PLAY

Online 216.39.240.17:28115 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 145 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,682top 44%
Last wipe28d agono schedule published
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0013:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304004:0013:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 21
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  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 45
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 45/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 22/ 700
  6. 6 Ru RustSpain.com … 95
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 95/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on LETS PLAY?

LETS PLAY runs a procedural map of size 4,000 with seed 1631294389; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on LETS PLAY?

No gather rate appears in the name of LETS PLAY. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts LETS PLAY?

Nothing about a region is published by LETS PLAY. Rust Data Lab shows a server's stated location, not a verified position of the machine. 216.39.240.17:28115 is the address it uses.

Which Rust version is LETS PLAY on?

Rust network protocol 2635 and build 168909 on Linux is what LETS PLAY uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is LETS PLAY for staying online?

LETS PLAY is live as of now. The uptime it reports suggests it restarted roughly 7 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does LETS PLAY perform?

In the last 48 hours, it averaged 7 server fps, with a low of 5. The entity count reached 95,583, including buildings, deployables and all other world items. Up to 3,241 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on LETS PLAY?

Wiping once a month with the force wipe is what LETS PLAY does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 28 days 8 hours ago.

On LETS PLAY, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on LETS PLAY?

These are the tags LETS PLAY makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp145 (Max players): It has 145 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does LETS PLAY come up?

You will find LETS PLAY on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does LETS PLAY compare with other servers in the rankings?

Player hours over the last week put LETS PLAY at #9,682, inside the top 44% of ranked servers.

How full is LETS PLAY right now?

At the moment LETS PLAY has 0 of its 145 slots filled. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

Getting on

What steps get you onto LETS PLAY?

Open the console with F1 in Rust and type client.connect 216.39.240.17:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp145,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp145
Max players It has 145 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.