Element card · group Modded · atomic number 15,088, its rank
.
Offline 217.114.2.195:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on .?
. runs a procedural map of size 3,000 with seed 1848222034; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is . configured, and what rules apply?
No gather rate appears in the name of .. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
Which location is . based in?
No region is published by .. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 217.114.2.195:28015 is the address it uses.
Which Rust version is . on?
On Linux, . is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does . stay up, and how reliable is its uptime?
Right now . is offline, with its last appearance 13 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.
Wipe schedule
How often does a wipe happen on ., and at what time?
Too few wipes are on record for . to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 3 hours ago.
Where it appears
What should you understand from the tags . carries?
The game's server browser reads the tags . publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does . come up?
The Rust Data Lab lists that include . are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does . place?
The seven-day player-hours table has . at #15,088, in the top 70% of ranked servers.
How many players does . have at the moment?
The last recorded sighting of . was 13 days 3 hours ago, and it is offline now.
Connection
What is the way to join .?
Open the console with F1 in Rust and type client.connect 217.114.2.195:28015. The Launch Rust button on this page does the same job through Steam.