Element card · group Modded · atomic number 16,841, its rank
RustCommerce-POC-Inbound
Offline 217.119.77.167:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 12:28 UTC31d ago | 0 | – | running | 0 |
| Fri 11 Sep, 09:03 UTC46d ago | – | – | 15.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RustCommerce-POC-Inbound?
The map on RustCommerce-POC-Inbound is procedural, made by the game.
How is RustCommerce-POC-Inbound configured, and what rules apply?
No gather rate appears in the name of RustCommerce-POC-Inbound. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is RustCommerce-POC-Inbound based in?
Nothing about a region is published by RustCommerce-POC-Inbound. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 217.119.77.167:28015.
On what Rust version does RustCommerce-POC-Inbound operate?
On Linux, RustCommerce-POC-Inbound is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RustCommerce-POC-Inbound stay online?
Currently offline, RustCommerce-POC-Inbound was last seen 31 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe schedule
What is the wiping pattern on RustCommerce-POC-Inbound?
RustCommerce-POC-Inbound's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 31 days 12 hours ago the current world was made.
How does RustCommerce-POC-Inbound look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
Which meanings sit behind the tags on RustCommerce-POC-Inbound?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RustCommerce-POC-Inbound publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustCommerce-POC-Inbound come up?
You will find RustCommerce-POC-Inbound on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RustCommerce-POC-Inbound hold among Rust servers?
Player hours over the last week put RustCommerce-POC-Inbound at #16,841, inside the top 72% of ranked servers.
How full is RustCommerce-POC-Inbound right now?
No live signal from RustCommerce-POC-Inbound right now, which was last seen 31 days 5 hours ago.
Getting on
How can you connect to RustCommerce-POC-Inbound?
Open the console with F1 in Rust and type client.connect 217.119.77.167:28015. The Launch Rust button on this page does the same job through Steam.