Element card · group Modded · atomic number 16,838, its rank
RustCommerce-Session-Native
Offline 217.119.77.167:29776 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustCommerce-Session-Native?
Generated by the game, the map on RustCommerce-Session-Native is procedural.
How is RustCommerce-Session-Native configured, and what rules apply?
The name of RustCommerce-Session-Native carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does RustCommerce-Session-Native sit?
No region is published by RustCommerce-Session-Native. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 217.119.77.167:29776.
What Rust version does RustCommerce-Session-Native currently run?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RustCommerce-Session-Native stay up, and how reliable is its uptime?
Right now RustCommerce-Session-Native is offline, with its last appearance 29 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on RustCommerce-Session-Native?
RustCommerce-Session-Native's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 13 hours ago the current world was made.
Where it appears
What should you understand from the tags RustCommerce-Session-Native carries?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustCommerce-Session-Native publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustCommerce-Session-Native come up?
You will find RustCommerce-Session-Native on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does RustCommerce-Session-Native place?
The seven-day player-hours table has RustCommerce-Session-Native at #16,838, in the top 70% of ranked servers.
How many players does RustCommerce-Session-Native have at the moment?
RustCommerce-Session-Native is offline at the moment; the last sighting was 29 days 13 hours ago.
How to join
What steps get you onto RustCommerce-Session-Native?
You can connect by pressing F1 in Rust and entering client.connect 217.119.77.167:29776, or by pressing Launch Rust here, which starts the game through Steam and joins for you.