Rust Data LabData lab · live
Live readings Servers11,899 Players103,131 Populated3,962 Fresh wipes · 3h371 Sampled every 5 min

Element card · group Modded · atomic number 16,003, its rank

RustCommerce-Session-Native

Offline 217.119.77.167:31210 checked 25d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#16,003top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 201
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  6. 6 Ru RustSpain.com … 351
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Quick answers

from the figures on this page

Settings and map

What map is in play on RustCommerce-Session-Native?

A procedural map runs on RustCommerce-Session-Native, generated by the game.

What settings and rules apply on RustCommerce-Session-Native?

Nothing in the name of RustCommerce-Session-Native gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is RustCommerce-Session-Native based in?

Nothing about a region is published by RustCommerce-Session-Native. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 217.119.77.167:31210 is the address it uses.

Which Rust version is RustCommerce-Session-Native on?

On Linux, RustCommerce-Session-Native is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is RustCommerce-Session-Native for staying online?

Right now RustCommerce-Session-Native is offline, with its last appearance 25 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

Wipe schedule

When does RustCommerce-Session-Native wipe, and how often?

The record holds too few of RustCommerce-Session-Native's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 11 hours ago.

Lists and tags

Which meanings sit behind the tags on RustCommerce-Session-Native?

The game's server browser reads the tags RustCommerce-Session-Native publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustCommerce-Session-Native appear in?

These themed Rust Data Lab lists carry RustCommerce-Session-Native: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does RustCommerce-Session-Native place?

The seven-day player-hours table has RustCommerce-Session-Native at #16,003, in the top 71% of ranked servers.

What does the current player count on RustCommerce-Session-Native tell you?

The last recorded sighting of RustCommerce-Session-Native was 25 days 11 hours ago, and it is offline now.

Connection

What is the way to join RustCommerce-Session-Native?

Open the console with F1 in Rust and type client.connect 217.119.77.167:31210. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.