Rust Data LabData lab · live
Live readings Servers11,698 Players44,070 Populated3,087 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 6,647, its rank

Hosted by GTXGaming.co.uk [Private]

Online 217.146.80.178:28080 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,647top 30%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:22 UTC3d ago 1 – running 0
Sat 24 Oct, 12:28 UTC4d ago 1 – 1.2 days 0
Fri 2 Oct, 19:09 UTC26d ago 1 halved by day 1 21.7 days 0
Thu 1 Oct, 15:42 UTC27d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 35
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  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 40
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 40/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 31/ 700
  5. 5 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 6/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Hosted by GTXGaming.co.uk [Private]?

A procedural map of size 3,500 with seed 824230267 runs on Hosted by GTXGaming.co.uk [Private], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Hosted by GTXGaming.co.uk [Private] configured, and what rules apply?

No gather rate appears in the name of Hosted by GTXGaming.co.uk [Private]. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Hosted by GTXGaming.co.uk [Private] based in?

Nothing about a region is published by Hosted by GTXGaming.co.uk [Private]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 217.146.80.178:28080.

What Rust version does Hosted by GTXGaming.co.uk [Private] currently run?

On Windows, Hosted by GTXGaming.co.uk [Private] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Hosted by GTXGaming.co.uk [Private] for staying online?

Right now, Hosted by GTXGaming.co.uk [Private] is reachable. The uptime it reports suggests it restarted roughly 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Is Hosted by GTXGaming.co.uk [Private] known for smooth running?

The last 48 hours show an average of 102 server fps and a minimum of 75. The maximum entity count was 68,396, covering buildings, deployables and all else in the world. The highest memory usage was 3,137 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on Hosted by GTXGaming.co.uk [Private]?

No next wipe can be predicted on Hosted by GTXGaming.co.uk [Private]: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 8 hours ago.

How does Hosted by GTXGaming.co.uk [Private] look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on Hosted by GTXGaming.co.uk [Private]?

The game's server browser reads the tags Hosted by GTXGaming.co.uk [Private] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hosted by GTXGaming.co.uk [Private] come up?

You will find Hosted by GTXGaming.co.uk [Private] on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does Hosted by GTXGaming.co.uk [Private] place?

Hosted by GTXGaming.co.uk [Private] sits at #6,647 for seven-day player hours, placing it in the top 30% of ranked servers.

What does the current player count on Hosted by GTXGaming.co.uk [Private] tell you?

At the moment Hosted by GTXGaming.co.uk [Private] has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.

Getting on

How can you connect to Hosted by GTXGaming.co.uk [Private]?

Open the console with F1 in Rust and type client.connect 217.146.80.178:28080. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.