Rust Data LabData lab · live
Live readings Servers11,735 Players53,199 Populated3,345 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 14,567, its rank

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps

Online EU 217.154.75.143:28015 checked 12m ago

modded
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,567top 66% · #2496 in EU
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:08 UTC25d ago 0 – running 0
Sat 3 Oct, 06:50 UTC25d ago 1 – 0.7 days 0
Fri 2 Oct, 22:48 UTC26d ago 1 – 0.3 days 0
Thu 1 Oct, 16:25 UTC27d ago 1 – 1.3 days 0
Thu 1 Oct, 00:23 UTC27d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Aq AQRUX RUST BUI… 5
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  4. 4 In Intoxicated EU… 26
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  5. 5 Sh ShockRust | Bu… 3
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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps runs a procedural map of size 6,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No gather rate appears in the name of [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps. Eight players per group is the limit, the game's default. Play runs as build & creative, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: Valve's VAC.

About the server

Which location is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps based in?

The EU tag is how [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 217.154.75.143:28015 is the address it uses.

On what Rust version does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps operate?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps for staying online?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps is live as of now. The uptime it reports suggests it restarted roughly 4 days 7 hours ago. For the last 7 full days, 157 of 168 hours were online, giving 93% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps hold a steady performance?

Server fps averaged 240 over the last 48 hours, with 239 as the lowest. The entity count reached 10, including buildings, deployables and all other world items. The highest memory usage was 1,851 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

With no fixed rhythm, [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days ago.

On [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^c (Creative): No gathering here, just sandbox building of your choosing; ^k (Build server): Practise base design and construction; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server: that is the tag list [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps come up?

These themed Rust Data Lab lists carry [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.

Who is behind [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps is the only server we track that publishes this frogboot.com hostname.

Player counts

What position does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps hold among Rust servers?

Seven-day player hours place [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps at #14,567 overall, #2,496 in Europe and in the top 66% of ranked servers.

What does the current player count on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps tell you?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

In Rust, press F1 and enter client.connect 217.154.75.143:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.
^k
Build server Practise base design and construction.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.