Rust Data LabData lab · live
Live readings Servers11,630 Players46,342 Populated3,160 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Vanilla · atomic number 16,717, its rank

stagingtest

Offline 217.155.45.48:28015 checked 27d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#16,717top 70%
Last wipe27d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 226
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 226/ 225
  2. 2 Ru Rusty Moose |E… 126
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 126/ 200
  3. 3 Fa [EU East] Face… 66
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 187 on average 66/ 350
  4. 4 Fa [EU] Facepunch… 92
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 158 on average 92/ 400
  5. 5 Ru Rustopia.gg - … 45
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 45/ 200
  6. 6 Ma Magic Rust — L… 71
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 131 on average 71/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on stagingtest?

A procedural map runs on stagingtest, generated by the game.

How is stagingtest configured, and what rules apply?

No gather rate appears in the name of stagingtest. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

In what location does stagingtest sit?

There is no region on record for stagingtest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 217.155.45.48:28015.

Which Rust version is stagingtest on?

Rust network protocol 2634 and build 166406 on Windows is what stagingtest uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does stagingtest stay online?

Right now stagingtest is offline, with its last appearance 27 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on stagingtest?

An estimate from the force wipe puts the next wipe on stagingtest. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 12 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

How should you read the tags on stagingtest?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166406 (Build): The game build is 166406; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them: that is the tag list stagingtest publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does stagingtest come up?

The Rust Data Lab lists that include stagingtest are: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does stagingtest place?

The seven-day player-hours table has stagingtest at #16,717, in the top 70% of ranked servers.

How full is stagingtest right now?

stagingtest is offline at the moment; the last sighting was 27 days 11 hours ago.

Connection

What steps get you onto stagingtest?

In Rust, press F1 and enter client.connect 217.155.45.48:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,^v,gmrust,cs166406,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166406
Build The game build is 166406.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.