Element card · group Modded · atomic number 15,496, its rank
Local Input Inversion POC
Offline 217.178.133.64:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Local Input Inversion POC?
Generated by the game, the map on Local Input Inversion POC is procedural.
What rules has Local Input Inversion POC set, and what settings are in force?
No gather rate appears in the name of Local Input Inversion POC. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is Local Input Inversion POC based in?
There is no region on record for Local Input Inversion POC. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 217.178.133.64:28015 is the address it uses.
What Rust version does Local Input Inversion POC currently run?
Rust network protocol 2633 and build 164530 on Windows is what Local Input Inversion POC uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Local Input Inversion POC stay online?
Currently offline, Local Input Inversion POC was last seen 37 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Local Input Inversion POC wipe, and how often?
Too few wipes are on record for Local Input Inversion POC to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 days 1 hours ago.
Lists and tags
How should you read the tags on Local Input Inversion POC?
These are the tags Local Input Inversion POC makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Input Inversion POC come up?
The Rust Data Lab lists that include Local Input Inversion POC are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Local Input Inversion POC hold among Rust servers?
Player hours over the last week put Local Input Inversion POC at #15,496, inside the top 67% of ranked servers.
How many players does Local Input Inversion POC have at the moment?
The last recorded sighting of Local Input Inversion POC was 37 days 1 hours ago, and it is offline now.
Connection
What steps get you onto Local Input Inversion POC?
You can connect by pressing F1 in Rust and entering client.connect 217.178.133.64:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.