Rust Data LabData lab · live
Live readings Servers11,810 Players83,965 Populated3,630 Fresh wipes · 3h334 Sampled every 5 min

Element card · group Modded · atomic number 15,322, its rank

Lost Vikings Test Server

Offline 217.212.193.137:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,322top 70%
Last wipe79d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 94
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  6. 6 Ru RustSpain.com … 327
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Quick answers

from the figures on this page

Settings and map

What map is in play on Lost Vikings Test Server?

A procedural map of size 4,250 with seed 547515507 runs on Lost Vikings Test Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Lost Vikings Test Server?

The name of Lost Vikings Test Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does Lost Vikings Test Server sit?

Nothing about a region is published by Lost Vikings Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 217.212.193.137:28015.

Which Rust version is Lost Vikings Test Server on?

Rust network protocol 2632 and build 160556 on Linux is what Lost Vikings Test Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is Lost Vikings Test Server for staying online?

Currently offline, Lost Vikings Test Server was last seen 10 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Lost Vikings Test Server, and at what time?

Lost Vikings Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 79 days 10 hours ago.

Lists and tags

How should you read the tags on Lost Vikings Test Server?

The game's server browser reads the tags Lost Vikings Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): It runs build 160556; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Lost Vikings Test Server come up?

You will find Lost Vikings Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Lost Vikings Test Server compare with other servers in the rankings?

Player hours over the last week put Lost Vikings Test Server at #15,322, inside the top 70% of ranked servers.

How full is Lost Vikings Test Server right now?

The last recorded sighting of Lost Vikings Test Server was 10 days 3 hours ago, and it is offline now.

Connection

How can you connect to Lost Vikings Test Server?

You can connect by pressing F1 in Rust and entering client.connect 217.212.193.137:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol To join, your game must match protocol 2632.
cs160556
Build It runs build 160556.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.