Element card · group Modded · atomic number 15,322, its rank
Lost Vikings Test Server
Offline 217.212.193.137:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Lost Vikings Test Server?
A procedural map of size 4,250 with seed 547515507 runs on Lost Vikings Test Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on Lost Vikings Test Server?
The name of Lost Vikings Test Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Lost Vikings Test Server sit?
Nothing about a region is published by Lost Vikings Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 217.212.193.137:28015.
Which Rust version is Lost Vikings Test Server on?
Rust network protocol 2632 and build 160556 on Linux is what Lost Vikings Test Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Lost Vikings Test Server for staying online?
Currently offline, Lost Vikings Test Server was last seen 10 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Lost Vikings Test Server, and at what time?
Lost Vikings Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 79 days 10 hours ago.
Lists and tags
How should you read the tags on Lost Vikings Test Server?
The game's server browser reads the tags Lost Vikings Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): It runs build 160556; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Lost Vikings Test Server come up?
You will find Lost Vikings Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Lost Vikings Test Server compare with other servers in the rankings?
Player hours over the last week put Lost Vikings Test Server at #15,322, inside the top 70% of ranked servers.
How full is Lost Vikings Test Server right now?
The last recorded sighting of Lost Vikings Test Server was 10 days 3 hours ago, and it is offline now.
Connection
How can you connect to Lost Vikings Test Server?
You can connect by pressing F1 in Rust and entering client.connect 217.212.193.137:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.