Element card · group Modded · atomic number 16,028, its rank
MiniCore Dev
Offline 217.217.244.41:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:12 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on MiniCore Dev?
The map on MiniCore Dev is procedural, made by the game.
What rules has MiniCore Dev set, and what settings are in force?
The name of MiniCore Dev carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does MiniCore Dev sit?
There is no region on record for MiniCore Dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 217.217.244.41:28015.
On what Rust version does MiniCore Dev operate?
Rust network protocol 2633 and build 165217 on Windows is what MiniCore Dev uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does MiniCore Dev stay online?
Right now MiniCore Dev is offline, with its last appearance 28 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.
Wipes and resets
When does MiniCore Dev wipe, and how often?
Too few wipes are on record for MiniCore Dev to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 28 days 16 hours ago the current world was made.
What does a typical wipe day on MiniCore Dev involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
How should you read the tags on MiniCore Dev?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list MiniCore Dev publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does MiniCore Dev come up?
These themed Rust Data Lab lists carry MiniCore Dev: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does MiniCore Dev place?
MiniCore Dev sits at #16,028 for seven-day player hours, placing it in the top 67% of ranked servers.
How many players does MiniCore Dev have at the moment?
MiniCore Dev is offline at the moment; the last sighting was 28 days 10 hours ago.
Getting on
How can you connect to MiniCore Dev?
In Rust, press F1 and enter client.connect 217.217.244.41:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.