Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group Modded · atomic number 14,398, its rank

Staging Carbon

Offline 217.233.132.176:28015 checked 29d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,398top 60%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 12:59 UTC29d ago 1 – running 1
Fri 25 Sep, 10:05 UTC34d ago 1 – 5.1 days 1
Wed 23 Sep, 22:19 UTC35d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Staging Carbon?

The map on Staging Carbon is procedural, made by the game.

What rules has Staging Carbon set, and what settings are in force?

No gather rate appears in the name of Staging Carbon. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Staging Carbon?

No region is published by Staging Carbon. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 217.233.132.176:28015.

On what Rust version does Staging Carbon operate?

Rust network protocol 2634 and build 166318 on Windows is what Staging Carbon uses. The protocol must match for you to join; Steam will update your game.

Does Staging Carbon stay up, and how reliable is its uptime?

Right now Staging Carbon is offline, with its last appearance 29 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Staging Carbon?

No next wipe can be predicted on Staging Carbon: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 2 hours ago.

How does Staging Carbon look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

How should you read the tags on Staging Carbon?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166318 (Build): The game build is 166318; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Staging Carbon publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Staging Carbon come up?

You will find Staging Carbon on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does Staging Carbon compare with other servers in the rankings?

The seven-day player-hours table has Staging Carbon at #14,398, in the top 60% of ranked servers.

What does the current player count on Staging Carbon tell you?

The last recorded sighting of Staging Carbon was 29 days ago, and it is offline now.

Getting on

How can you connect to Staging Carbon?

Open the console with F1 in Rust and type client.connect 217.233.132.176:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166318,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166318
Build The game build is 166318.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.