Rust Data LabData lab · live
Live readings Servers11,758 Players58,600 Populated3,466 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 2,752, its rank

Snow_Main

Offline 217.60.245.30:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 3/ 150 2% full Room to join
7-day average3peak 12
Rank · atomic number#2,752top 12%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC12d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  3. 3 Re RETRO RUST #1 … 68
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  4. 4 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 60/ 700
  5. 5 Ru RustSpain.com … 16
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  6. 6 Ru 404 RUST 2Х|ДЛ… 10
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Quick answers

from the figures on this page

Settings and map

What map is in play on Snow_Main?

A procedural map of size 3,000 with seed 645654 runs on Snow_Main, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Snow_Main configured, and what rules apply?

The name of Snow_Main carries no gather rate. Groups top out at 1000 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

In what location does Snow_Main sit?

There is no region on record for Snow_Main. Rust Data Lab shows a server's stated location, not a verified position of the machine. 217.60.245.30:28015 is the address it uses.

On what Rust version does Snow_Main operate?

On Linux, Snow_Main is running Rust network protocol 2617 and build 140534. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Snow_Main for staying online?

Snow_Main is not online at the moment; the last sighting was 4 days 1 hours ago. It was online for 94 of 168 hours in the last 7 full days, which is 56% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Wipe schedule

When does Snow_Main wipe, and how often?

No next wipe can be predicted on Snow_Main: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 5 hours ago the current world was made.

What does a typical wipe day on Snow_Main involve?

Recent wipes on average reached 13 players at their busiest. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

Which meanings sit behind the tags on Snow_Main?

These are the tags Snow_Main makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts1000 (Group limit): The team limit is 1000; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): It runs build 140534; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Snow_Main appear in?

You will find Snow_Main on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Snow_Main compare with other servers in the rankings?

Snow_Main sits at #2,752 for seven-day player hours, placing it in the top 12% of ranked servers.

How many players does Snow_Main have at the moment?

No live signal from Snow_Main right now, which was last seen 4 days 1 hours ago. Averaged over the past week: 3 players, peaking at 12.

Getting on

What is the way to join Snow_Main?

You can connect by pressing F1 in Rust and entering client.connect 217.60.245.30:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://free-rust.pro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts1000
Group limit The team limit is 1000.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build It runs build 140534.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.