Rust Data LabData lab · live
Live readings Servers11,867 Players86,491 Populated4,000 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Modded · atomic number 13,047, its rank

My Rust Server

Offline 218.52.74.211:28015 checked 13d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,047top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 165
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  4. 4 Ru RustSpain.com … 30
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  5. 5 Ru 404 RUST 2Х|ДЛ… 150
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Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Server?

Generated by the game, the map on My Rust Server is procedural.

What rules has My Rust Server set, and what settings are in force?

Nothing in the name of My Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts My Rust Server?

Nothing about a region is published by My Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 218.52.74.211:28015 is the address it uses.

On what Rust version does My Rust Server operate?

Rust network protocol 2634 and build 167584 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server stay up, and how reliable is its uptime?

Right now My Rust Server is offline, with its last appearance 13 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Wipes and resets

How often does a wipe happen on My Rust Server, and at what time?

The record holds too few of My Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 20 hours ago.

Where it appears

What should you understand from the tags My Rust Server carries?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list My Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

The Rust Data Lab lists that include My Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does My Rust Server place?

Player hours over the last week put My Rust Server at #13,047, inside the top 60% of ranked servers.

What does the current player count on My Rust Server tell you?

The last recorded sighting of My Rust Server was 13 days 19 hours ago, and it is offline now.

How to join

How can you connect to My Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 218.52.74.211:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.