Element card · group Modded · atomic number 5,783, its rank
MORU RustServer s1
Online 220.158.16.162:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTC FW26d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on MORU RustServer s1?
A procedural map of size 4,500 with seed 19686 runs on MORU RustServer s1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What rules has MORU RustServer s1 set, and what settings are in force?
No gather rate appears in the name of MORU RustServer s1. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does MORU RustServer s1 sit?
There is no region on record for MORU RustServer s1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 220.158.16.162:28015 is the address it uses.
What Rust version does MORU RustServer s1 currently run?
On Linux, MORU RustServer s1 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is MORU RustServer s1 for staying online?
At the moment, MORU RustServer s1 is online. About 19 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is MORU RustServer s1 known for smooth running?
In the last 48 hours, it averaged 119 server fps, with a low of 95. Buildings, deployables and everything else in the world added up to as many as 88,803 entities. Memory use peaked at 3,427 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on MORU RustServer s1, and at what time?
MORU RustServer s1's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.
How does MORU RustServer s1 look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. 10 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on MORU RustServer s1?
These are the tags MORU RustServer s1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does MORU RustServer s1 appear in?
These themed Rust Data Lab lists carry MORU RustServer s1: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does MORU RustServer s1 hold among Rust servers?
MORU RustServer s1 sits at #5,783 for seven-day player hours, placing it in the top 26% of ranked servers.
How many players does MORU RustServer s1 have at the moment?
MORU RustServer s1 currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.
How to join
What is the way to join MORU RustServer s1?
In Rust, press F1 and enter client.connect 220.158.16.162:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.