Element card · group Modded · atomic number 15,335, its rank
Tomoshibi Test Server
Online 220.158.19.177:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Tomoshibi Test Server?
Tomoshibi Test Server runs a procedural map of size 4,500 with seed 13825; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Tomoshibi Test Server configured, and what rules apply?
The name of Tomoshibi Test Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Tomoshibi Test Server sit?
No region is published by Tomoshibi Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 220.158.19.177:28015.
What Rust version does Tomoshibi Test Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what Tomoshibi Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Tomoshibi Test Server stay online?
Tomoshibi Test Server is live as of now. About 19 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Tomoshibi Test Server perform?
In the last 48 hours, it averaged 109 server fps, with a low of 74. The entity count reached 119,503, including buildings, deployables and all other world items. Up to 4,188 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on Tomoshibi Test Server?
Once a month is all Tomoshibi Test Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 19 hours ago the current world was made.
What does a typical wipe day on Tomoshibi Test Server involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Where it appears
How should you read the tags on Tomoshibi Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Tomoshibi Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Tomoshibi Test Server come up?
You will find Tomoshibi Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Tomoshibi Test Server compare with other servers in the rankings?
Tomoshibi Test Server sits at #15,335 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Tomoshibi Test Server have at the moment?
Tomoshibi Test Server currently shows 0 players across 10 slots. Over seven days the mean player count is 0.
How to join
How can you connect to Tomoshibi Test Server?
You can connect by pressing F1 in Rust and entering client.connect 220.158.19.177:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.