Rust Data LabData lab · live
Live readings Servers11,640 Players32,367 Populated2,784 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Modded · atomic number 15,927, its rank

MinServer

Offline 220.158.20.13:28015 checked 27d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,927top 69%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 33
    ShockRust | Blue | NoLimit no group limit · 153 on average 33/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 53
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 53/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on MinServer?

The map on MinServer is procedural at size 3,000 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is MinServer configured, and what rules apply?

The name of MinServer carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is MinServer based in?

There is no region on record for MinServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 220.158.20.13:28015.

Which Rust version is MinServer on?

Rust network protocol 2633 and build 163493 on Linux is what MinServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does MinServer stay online?

Right now MinServer is offline, with its last appearance 27 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on MinServer, and at what time?

The record holds too few of MinServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 16 hours ago.

Lists and tags

What should you understand from the tags MinServer carries?

The game's server browser reads the tags MinServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does MinServer appear in?

You will find MinServer on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does MinServer place?

The seven-day player-hours table has MinServer at #15,927, in the top 69% of ranked servers.

How many players does MinServer have at the moment?

No live signal from MinServer right now, which was last seen 27 days ago.

Connection

What steps get you onto MinServer?

Open the console with F1 in Rust and type client.connect 220.158.20.13:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.