Rust Data LabData lab · live
Live readings Servers11,823 Players87,533 Populated3,986 Fresh wipes · 3h175 Sampled every 5 min

Element card · group Modded · atomic number 10,875, its rank

Dappo World

Online 220.158.30.178:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,875top 49%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0007:0009:0011:0013:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0007:0009:0011:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:56 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 211
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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 177
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 177/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 136
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 136/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 52
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 52/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Dappo World?

Dappo World runs a procedural map of size 3,500 with seed 51115; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Dappo World configured, and what rules apply?

Nothing in the name of Dappo World gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Dappo World?

No region is published by Dappo World. Rust Data Lab shows a server's stated location, not a verified position of the machine. 220.158.30.178:28015 is the address it uses.

On what Rust version does Dappo World operate?

On Linux, Dappo World is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Dappo World stay online?

Right now, Dappo World is reachable. According to the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, 101 of 168 hours were online, giving 60% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Dappo World hold a steady performance?

In the last 48 hours, it averaged 204 server fps, with a low of 171. Buildings, deployables and everything else in the world added up to as many as 69,017 entities. Up to 2,164 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Dappo World wipe, and how often?

The record holds too few of Dappo World's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 12 hours ago the current world was made.

On Dappo World, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 47 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Dappo World carries?

The game's server browser reads the tags Dappo World publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Dappo World come up?

The Rust Data Lab lists that include Dappo World are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Dappo World hold among Rust servers?

The seven-day player-hours table has Dappo World at #10,875, in the top 49% of ranked servers.

What does the current player count on Dappo World tell you?

Of 20 slots, 0 are taken on Dappo World right now. Averaged over the past week: 0 players, peaking at 1.

Getting on

What steps get you onto Dappo World?

You can connect by pressing F1 in Rust and entering client.connect 220.158.30.178:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.