Element card · group Modded · atomic number 13,639, its rank
sang save
Offline 220.81.49.75:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on sang save?
The map on sang save is procedural at size 3,500 with seed 352165132, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has sang save set, and what settings are in force?
Nothing in the name of sang save gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does sang save sit?
No region is published by sang save. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 220.81.49.75:28015.
Which Rust version is sang save on?
Rust network protocol 2634 and build 167231 on Windows is what sang save uses. The protocol must match for you to join; Steam will update your game.
Does sang save stay up, and how reliable is its uptime?
sang save is not online at the moment; the last sighting was 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Wipes and resets
How often does a wipe happen on sang save, and at what time?
sang save's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 16 hours ago.
Tags, lists
How should you read the tags on sang save?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list sang save publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does sang save come up?
These themed Rust Data Lab lists carry sang save: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does sang save compare with other servers in the rankings?
sang save sits at #13,639 for seven-day player hours, placing it in the top 62% of ranked servers.
What does the current player count on sang save tell you?
No live signal from sang save right now, which was last seen 19 days 15 hours ago.
Getting on
What is the way to join sang save?
In Rust, press F1 and enter client.connect 220.81.49.75:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.