Element card · group Modded
zakozako
Offline 221.118.47.203:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on zakozako?
A procedural map runs on zakozako, generated by the game.
What rules has zakozako set, and what settings are in force?
Nothing in the name of zakozako gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts zakozako?
No region is published by zakozako. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 221.118.47.203:28015 is the address it uses.
Which Rust version is zakozako on?
On Windows, zakozako is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
Does zakozako stay up, and how reliable is its uptime?
Right now zakozako is offline, with its last appearance 46 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does zakozako wipe, and how often?
zakozako's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 16 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on zakozako?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list zakozako publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does zakozako come up?
These themed Rust Data Lab lists carry zakozako: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How full is zakozako right now?
No live signal from zakozako right now, which was last seen 46 days 6 hours ago.
Connection
What is the way to join zakozako?
You can connect by pressing F1 in Rust and entering client.connect 221.118.47.203:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.