Rust Data LabData lab · live
Live readings Servers11,866 Players102,609 Populated3,946 Fresh wipes · 3h551 Sampled every 5 min

Element card · group Modded · atomic number 4,924, its rank

Avalon

Offline 221.170.195.188:28015 checked 3h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 3
Rank · atomic number#4,924top 22%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0013:0015:0013:0015:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 2 – running 0
Sat 26 Sep, 07:02 UTC33d ago 2 held half 5.4 days 0
Sat 26 Sep, 00:46 UTC33d ago 2 – 0.3 days 0
Mon 21 Sep, 23:03 UTC37d ago 3+1 queue held half 4.1 days 1
Mon 14 Sep, 12:39 UTC45d ago 2 held half 7.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Avalon?

Generated by the game, the map on Avalon is procedural.

What rules has Avalon set, and what settings are in force?

The name of Avalon carries no gather rate. You get up to 20 players per group. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Avalon based in?

There is no region on record for Avalon. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 221.170.195.188:28015.

What Rust version does Avalon currently run?

Rust network protocol 2635 and build 168909 on Windows is what Avalon uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Avalon stay online?

Currently offline, Avalon was last seen 3 hours ago. For the last 7 full days, 60 of 168 hours were online, giving 36% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does Avalon wipe, and how often?

There is no next wipe to predict for Avalon, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 2 hours ago.

How does Avalon look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags Avalon carries?

The game's server browser reads the tags Avalon publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Avalon come up?

You will find Avalon on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Avalon compare with other servers in the rankings?

The seven-day player-hours table has Avalon at #4,924, in the top 22% of ranked servers.

How many players does Avalon have at the moment?

Avalon is offline at the moment; the last sighting was 3 hours ago. A seven-day sample gives 1 players on average and 3 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 3 players.

Getting on

What is the way to join Avalon?

You can connect by pressing F1 in Rust and entering client.connect 221.170.195.188:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts20
Group limit The team limit is 20.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.