Rust Data LabData lab · live
Live readings Servers11,851 Players93,847 Populated3,878 Fresh wipes · 3h391 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

[NZ/AU] ChilledKiwi 2x Gather

Offline 222.153.22.223:28015 checked 4d ago

2x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 169 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:18 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Wi [AU] Winterust… 12
    [AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 12/ 75
  3. 3 Ru Rust Perth | 2… 0
    Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 50
  4. 4 Ho [AU] HoodRust … 0
    [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 40
  5. 5 As [AU] AshRust 3… 16
    [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 10 on average 16/ 100
  6. 6 As [AU] AshRust 3… 4
    [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 6 on average 4/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [NZ/AU] ChilledKiwi 2x Gather?

A procedural map of size 3,650 with seed 1997264379 runs on [NZ/AU] ChilledKiwi 2x Gather, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [NZ/AU] ChilledKiwi 2x Gather configured, and what rules apply?

[NZ/AU] ChilledKiwi 2x Gather carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is [NZ/AU] ChilledKiwi 2x Gather based in?

No region tag is published by [NZ/AU] ChilledKiwi 2x Gather; its name, though, points to Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 222.153.22.223:28015.

Which Rust version is [NZ/AU] ChilledKiwi 2x Gather on?

On Windows, [NZ/AU] ChilledKiwi 2x Gather is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [NZ/AU] ChilledKiwi 2x Gather for staying online?

[NZ/AU] ChilledKiwi 2x Gather is not online at the moment; the last sighting was 4 days 3 hours ago. It was online for 85 of 168 hours in the last 7 full days, which is 51% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Wipe days

When does [NZ/AU] ChilledKiwi 2x Gather wipe, and how often?

The record holds too few of [NZ/AU] ChilledKiwi 2x Gather's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 12 hours ago.

What does a typical wipe day on [NZ/AU] ChilledKiwi 2x Gather involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags [NZ/AU] ChilledKiwi 2x Gather carries?

These are the tags [NZ/AU] ChilledKiwi 2x Gather makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp169 (Max players): 169 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [NZ/AU] ChilledKiwi 2x Gather appear in?

You will find [NZ/AU] ChilledKiwi 2x Gather on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, where does [NZ/AU] ChilledKiwi 2x Gather place?

[NZ/AU] ChilledKiwi 2x Gather sits at #15,344 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does [NZ/AU] ChilledKiwi 2x Gather have at the moment?

No live signal from [NZ/AU] ChilledKiwi 2x Gather right now, which was last seen 4 days 3 hours ago. The seven-day average for this server is 0 players.

How to join

What steps get you onto [NZ/AU] ChilledKiwi 2x Gather?

In Rust, press F1 and enter client.connect 222.153.22.223:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/NKUAwe59wX.

Server tags

what each one means

Published as mp169,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp169
Max players 169 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.