Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group Modded · atomic number 13,559, its rank

[NZ/AU] ChilledKiwi 2x Gather

Online 222.153.248.132:28015 checked 7m ago

2x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 169 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,559top 61%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [AU] Winterust… 2
    [AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 2/ 75
  2. 2 Wi [AU] Winterust… 16
    [AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 16/ 75
  3. 3 Ru Rust Perth | 2… 0
    Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 50
  4. 4 Ho [AU] HoodRust … 0
    [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 40
  5. 5 Ru [AU/NZ] RustAU… 0
    [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average 0/ 100
  6. 6 As [AU] AshRust 3… 19
    [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 10 on average 19/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [NZ/AU] ChilledKiwi 2x Gather?

[NZ/AU] ChilledKiwi 2x Gather runs a procedural map of size 3,650 with seed 1997264379; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [NZ/AU] ChilledKiwi 2x Gather configured, and what rules apply?

[NZ/AU] ChilledKiwi 2x Gather carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [NZ/AU] ChilledKiwi 2x Gather?

Going by its name rather than a tag, [NZ/AU] ChilledKiwi 2x Gather points to Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 222.153.248.132:28015.

What Rust version does [NZ/AU] ChilledKiwi 2x Gather currently run?

Rust network protocol 2635 and build 168909 on Windows is what [NZ/AU] ChilledKiwi 2x Gather uses. The protocol must match for you to join; Steam will update your game.

How dependable is [NZ/AU] ChilledKiwi 2x Gather for staying online?

At the moment, [NZ/AU] ChilledKiwi 2x Gather is online. The uptime it reports suggests it restarted roughly 3 days 13 hours ago. For the last 2 full days, 47 of 48 hours were online, giving 98% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Is [NZ/AU] ChilledKiwi 2x Gather known for smooth running?

Server fps averaged 106 over the last 48 hours, with 63 as the lowest. Buildings, deployables and everything else in the world added up to as many as 118,549 entities. Memory use peaked at 4,152 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on [NZ/AU] ChilledKiwi 2x Gather?

The record holds too few of [NZ/AU] ChilledKiwi 2x Gather's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.

Tags, lists

How should you read the tags on [NZ/AU] ChilledKiwi 2x Gather?

gmrust (Game mode): Survival in the standard Rust style; mp169 (Max players): It has 169 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [NZ/AU] ChilledKiwi 2x Gather publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [NZ/AU] ChilledKiwi 2x Gather come up?

You will find [NZ/AU] ChilledKiwi 2x Gather on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does [NZ/AU] ChilledKiwi 2x Gather hold among Rust servers?

[NZ/AU] ChilledKiwi 2x Gather sits at #13,559 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does [NZ/AU] ChilledKiwi 2x Gather have at the moment?

[NZ/AU] ChilledKiwi 2x Gather currently shows 0 players across 169 slots. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 11:00 UTC, when the average was 0 players.

Getting on

What steps get you onto [NZ/AU] ChilledKiwi 2x Gather?

You can connect by pressing F1 in Rust and entering client.connect 222.153.248.132:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/NKUAwe59wX.

Server tags

what each one means

Published as mp169,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp169
Max players It has 169 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.