Rust Data LabData lab · live
Live readings Servers11,673 Players46,970 Populated2,995 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 15,498, its rank

Butterchiken Local Test Server

Offline 223.181.125.168:10001 checked 39d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,498no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Butterchiken Local Test Server?

The map on Butterchiken Local Test Server is procedural, made by the game.

What rules has Butterchiken Local Test Server set, and what settings are in force?

Nothing in the name of Butterchiken Local Test Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Butterchiken Local Test Server based in?

There is no region on record for Butterchiken Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 223.181.125.168:10001.

On what Rust version does Butterchiken Local Test Server operate?

Rust network protocol 2633 and build 163794 on Linux is what Butterchiken Local Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Butterchiken Local Test Server stay up, and how reliable is its uptime?

Butterchiken Local Test Server is not online at the moment; the last sighting was 39 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Butterchiken Local Test Server?

The record holds too few of Butterchiken Local Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 43 days 6 hours ago the current world was made.

Where it appears

How should you read the tags on Butterchiken Local Test Server?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Butterchiken Local Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Butterchiken Local Test Server come up?

The Rust Data Lab lists that include Butterchiken Local Test Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Butterchiken Local Test Server place?

Player hours over the last week put Butterchiken Local Test Server at #15,498, inside the top – of ranked servers.

What does the current player count on Butterchiken Local Test Server tell you?

The last recorded sighting of Butterchiken Local Test Server was 39 days 20 hours ago, and it is offline now.

How to join

How can you connect to Butterchiken Local Test Server?

You can connect by pressing F1 in Rust and entering client.connect 223.181.125.168:10001, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.