Rust Data LabData lab · live
Live readings Servers11,880 Players98,236 Populated3,914 Fresh wipes · 3h395 Sampled every 5 min

Element card · group Modded · atomic number 13,111, its rank

OLD MONEY RUST DEV - LOCAL TEST

Offline 223.204.220.86:38215 checked 7d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,111top 59%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 184
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  4. 4 Ru 404 RUST 2Х|ДЛ… 98
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 98/ 700
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  6. 6 Ru RustSpain.com … 347
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Quick answers

from the figures on this page

Map and rules

What map is in play on OLD MONEY RUST DEV - LOCAL TEST?

A procedural map runs on OLD MONEY RUST DEV - LOCAL TEST, generated by the game.

What rules has OLD MONEY RUST DEV - LOCAL TEST set, and what settings are in force?

No gather rate appears in the name of OLD MONEY RUST DEV - LOCAL TEST. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

What region hosts OLD MONEY RUST DEV - LOCAL TEST?

Nothing about a region is published by OLD MONEY RUST DEV - LOCAL TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 223.204.220.86:38215 is the address it uses.

On what Rust version does OLD MONEY RUST DEV - LOCAL TEST operate?

Rust network protocol 2634 and build 167781 on Windows is what OLD MONEY RUST DEV - LOCAL TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is OLD MONEY RUST DEV - LOCAL TEST for staying online?

Right now OLD MONEY RUST DEV - LOCAL TEST is offline, with its last appearance 7 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipe days

When does OLD MONEY RUST DEV - LOCAL TEST wipe, and how often?

OLD MONEY RUST DEV - LOCAL TEST's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 3 hours ago the current world was made.

Where it appears

How should you read the tags on OLD MONEY RUST DEV - LOCAL TEST?

gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list OLD MONEY RUST DEV - LOCAL TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OLD MONEY RUST DEV - LOCAL TEST come up?

You will find OLD MONEY RUST DEV - LOCAL TEST on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does OLD MONEY RUST DEV - LOCAL TEST compare with other servers in the rankings?

The seven-day player-hours table has OLD MONEY RUST DEV - LOCAL TEST at #13,111, in the top 59% of ranked servers.

How many players does OLD MONEY RUST DEV - LOCAL TEST have at the moment?

The last recorded sighting of OLD MONEY RUST DEV - LOCAL TEST was 7 days 18 hours ago, and it is offline now.

Getting on

What steps get you onto OLD MONEY RUST DEV - LOCAL TEST?

You can connect by pressing F1 in Rust and entering client.connect 223.204.220.86:38215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.