Rust Data LabData lab · live
Live readings Servers11,892 Players102,455 Populated3,980 Fresh wipes · 3h459 Sampled every 5 min

Element card · group Modded · atomic number 15,289, its rank

Easy Raids 2

Online 23.109.45.243:25576 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC8d ago 4 – running 1
Tue 20 Oct, 13:35 UTC9d ago 2 – 0.3 days 0
Mon 19 Oct, 16:28 UTC10d ago 2 – 0.9 days 0
Thu 15 Oct, 17:01 UTC14d ago 2 held half 4 days 0
Tue 13 Oct, 14:35 UTC16d ago 1 held half 2.1 days 0
Fri 9 Oct, 09:05 UTC20d ago 2 halved by day 1 4.2 days 0
Wed 7 Oct, 18:27 UTC22d ago 3 – 1.6 days 0
Mon 5 Oct, 21:57 UTC23d ago 3 – 1.9 days 1
Sun 4 Oct, 20:23 UTC24d ago 3 – 1.1 days 1
Sun 4 Oct, 12:17 UTC25d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Easy Raids 2?

The map on Easy Raids 2 is procedural at size 4,500 with seed 129071275, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

How is Easy Raids 2 configured, and what rules apply?

No gather rate appears in the name of Easy Raids 2. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Easy Raids 2 based in?

No region is published by Easy Raids 2. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 23.109.45.243:25576.

Which Rust version is Easy Raids 2 on?

On Linux, Easy Raids 2 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Easy Raids 2 for staying online?

Right now, Easy Raids 2 is reachable. The uptime it reports suggests it restarted roughly 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Easy Raids 2 hold a steady performance?

The last 48 hours show an average of 238 server fps and a minimum of 216. The maximum entity count was 113,970, covering buildings, deployables and all else in the world. Up to 3,494 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Easy Raids 2 wipe, and how often?

No next wipe can be predicted on Easy Raids 2: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 22 hours ago.

How does Easy Raids 2 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 40 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags Easy Raids 2 carries?

The game's server browser reads the tags Easy Raids 2 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Easy Raids 2 come up?

The Rust Data Lab lists that include Easy Raids 2 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Easy Raids 2 compare with other servers in the rankings?

Player hours over the last week put Easy Raids 2 at #15,289, inside the top 69% of ranked servers.

What does the current player count on Easy Raids 2 tell you?

Easy Raids 2 currently shows 0 players across 500 slots. The past week gives an average of 0 players.

How to join

How can you connect to Easy Raids 2?

In Rust, press F1 and enter client.connect 23.109.45.243:25576. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.