Rust Data LabData lab · live
Live readings Servers11,803 Players71,182 Populated3,639 Fresh wipes · 3h205 Sampled every 5 min

Element card · group Vanilla · atomic number 4,746, its rank

Bucetas Server

Online 23.109.46.217:27300 checked 8m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak 4
Rank · atomic number#4,746top 21%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123414:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 23:04 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040014:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 23:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.9 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:04 UTC1d ago – – running 0
Tue 13 Oct, 01:48 UTC16d ago 5 halved by day 10 14.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru 404 RUST 2Х|ДЛ… 81
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  4. 4 Ru RustSpain.com … 20
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  5. 5 Ru 404 RUST 2Х|ДЛ… 24
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Quick answers

from the figures on this page

Map and rules

What map is in play on Bucetas Server?

The map on Bucetas Server is procedural at size 3,500 with seed 845967, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Bucetas Server?

Nothing in the name of Bucetas Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

Which location is Bucetas Server based in?

Nothing about a region is published by Bucetas Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 23.109.46.217:27300.

On what Rust version does Bucetas Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Bucetas Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Bucetas Server stay online?

Bucetas Server is live as of now. According to the uptime it reports, the last restart was about 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Does Bucetas Server hold a steady performance?

The last 48 hours show an average of 141 server fps and a minimum of 41. The maximum entity count was 69,834, covering buildings, deployables and all else in the world. Up to 2,897 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Bucetas Server, and at what time?

The record holds too few of Bucetas Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 hours ago.

How does Bucetas Server look on the day of a wipe?

At their busiest, recent wipes averaged 5 players. The latest wipe's peak fell 22 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 10 when it didn't hold.

Where it appears

How should you read the tags on Bucetas Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Bucetas Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Bucetas Server appear in?

You will find Bucetas Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does Bucetas Server compare with other servers in the rankings?

Player hours over the last week put Bucetas Server at #4,746, inside the top 21% of ranked servers.

How many players does Bucetas Server have at the moment?

At the moment Bucetas Server has 1 of its 10 slots filled. A seven-day sample gives 0 players on average and 4 at the top. The busiest point in the last 48 hours came at 00:00 UTC, averaging 4 players.

Connection

What is the way to join Bucetas Server?

You can connect by pressing F1 in Rust and entering client.connect 23.109.46.217:27300, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.