Rust Data LabData lab · live
Live readings Servers11,622 Players31,880 Populated2,774 Fresh wipes · 3h73 Sampled every 5 min

Element card · group PvE · atomic number 10,324, its rank

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,324top 46% · #2286 in EU
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 1[PvE]Тульский… 8
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 8/ 200
  2. 2 Re [PvE] Relic Eu… 9
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 9/ 200
  3. 3 Ru [GER] Rust Oas… 3
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 3/ 140
  4. 4 Sa [EU] Salty Zom… 5
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 5/ 150
  5. 5 He Hex EU PVE Mon… 14
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 14/ 100
  6. 6 Фа Фармер[FULL PV… 6
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 6/ 75

Quick answers

from the figures on this page

Server setup

What map is in play on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

A procedural map of size 4,500 with seed 524973656 runs on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Hollandia.

What rules has [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases set, and what settings are in force?

Nothing in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 23.111.240.211:28310.

Which Rust version is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases on?

On Windows, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases for staying online?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is live as of now. About 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases hold a steady performance?

In the last 48 hours, it averaged 60 server fps, with a low of 54. The maximum entity count was 93,327, covering buildings, deployables and all else in the world. Up to 3,796 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, and at what time?

The only wipe on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 11 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases involve?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

Which meanings sit behind the tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases come up?

You will find [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases hold among Rust servers?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is #10,324 on seven-day player hours, #2,286 in Europe, and in the top 46% of all ranked servers.

How many players does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases have at the moment?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 17:00 UTC, when the average was 0 players.

Connection

How can you connect to [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

You can connect by pressing F1 in Rust and entering client.connect 23.111.240.211:28310, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/eTfVDU7xPC.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.