Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,224, its rank

s3s Carbon Server

Offline 23.127.52.120:28035 checked 11d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,224top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep5 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:28 UTC25d ago 0 – running 0
Tue 22 Sep, 04:09 UTC37d ago 1 – 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on s3s Carbon Server?

Generated by the game, the map on s3s Carbon Server is procedural.

How is s3s Carbon Server configured, and what rules apply?

No gather rate appears in the name of s3s Carbon Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is s3s Carbon Server based in?

Nothing about a region is published by s3s Carbon Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 23.127.52.120:28035.

What Rust version does s3s Carbon Server currently run?

On Windows, s3s Carbon Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is s3s Carbon Server for staying online?

Right now s3s Carbon Server is offline, with its last appearance 11 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on s3s Carbon Server?

s3s Carbon Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 13 hours ago the current world was made.

On s3s Carbon Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on s3s Carbon Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list s3s Carbon Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does s3s Carbon Server appear in?

These themed Rust Data Lab lists carry s3s Carbon Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does s3s Carbon Server compare with other servers in the rankings?

Player hours over the last week put s3s Carbon Server at #15,224, inside the top 70% of ranked servers.

What does the current player count on s3s Carbon Server tell you?

s3s Carbon Server is offline at the moment; the last sighting was 11 days 17 hours ago.

Connection

How can you connect to s3s Carbon Server?

In Rust, press F1 and enter client.connect 23.127.52.120:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.