Element card · group Modded · atomic number 10,035, its rank
FS DEV - Private Server
Online 23.161.168.58:28028 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
205
ShockRust | Blue | NoLimit 205/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
121
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 Re RETRO RUST #1 … 183
- 4 Ru 404 RUST 2Х|ДЛ… 126
-
5
Ru
RustSpain.com …
19
RustSpain.com | EU Main 19/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
50
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on FS DEV - Private Server?
FS DEV - Private Server runs a procedural map of size 6,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
What rules has FS DEV - Private Server set, and what settings are in force?
The name of FS DEV - Private Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is FS DEV - Private Server based in?
With no region published, FS DEV - Private Server still carries the region code us5. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 23.161.168.58:28028.
Which Rust version is FS DEV - Private Server on?
Rust network protocol 2635 and build 168909 on Linux is what FS DEV - Private Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does FS DEV - Private Server stay online?
Right now, FS DEV - Private Server is reachable. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is FS DEV - Private Server known for smooth running?
Server fps averaged 30 over the last 48 hours, with 25 as the lowest. The maximum entity count was 101,263, covering buildings, deployables and all else in the world. The highest memory usage was 3,341 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on FS DEV - Private Server, and at what time?
Too few wipes are on record for FS DEV - Private Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 208 days 22 hours ago.
Lists and tags
Which meanings sit behind the tags on FS DEV - Private Server?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): The server's code for its region is us5; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list FS DEV - Private Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does FS DEV - Private Server appear in?
The Rust Data Lab lists that include FS DEV - Private Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does FS DEV - Private Server hold among Rust servers?
The seven-day player-hours table has FS DEV - Private Server at #10,035, in the top 45% of ranked servers.
What does the current player count on FS DEV - Private Server tell you?
FS DEV - Private Server currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 2 at the top.
How to join
How can you connect to FS DEV - Private Server?
Open the console with F1 in Rust and type client.connect 23.161.168.58:28028. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/aBqd5Ry7Q3.
