Element card · group Modded · atomic number 15,373, its rank
DodoLink Rust
Online 23.175.41.6:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on DodoLink Rust?
DodoLink Rust runs a procedural map of size 3,500 with seed 848213; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has DodoLink Rust set, and what settings are in force?
The name of DodoLink Rust carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is DodoLink Rust based in?
Nothing about a region is published by DodoLink Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 23.175.41.6:28015.
What Rust version does DodoLink Rust currently run?
On Linux, DodoLink Rust is running Rust network protocol 2631 and build 158240. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does DodoLink Rust stay online?
At the moment, DodoLink Rust is online. About 5 days 16 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does DodoLink Rust hold a steady performance?
In the last 48 hours, it averaged 99 server fps, with a low of 77. The entity count reached 70,121, including buildings, deployables and all other world items. The highest memory usage was 2,945 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on DodoLink Rust, and at what time?
The record holds too few of DodoLink Rust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 86 days 12 hours ago.
Lists and tags
Which meanings sit behind the tags on DodoLink Rust?
These are the tags DodoLink Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): 60 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs158240 (Build): It runs build 158240; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does DodoLink Rust appear in?
The Rust Data Lab lists that include DodoLink Rust are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does DodoLink Rust place?
The seven-day player-hours table has DodoLink Rust at #15,373, in the top 69% of ranked servers.
How many players does DodoLink Rust have at the moment?
DodoLink Rust currently shows 0 players across 60 slots. Over seven days the mean player count is 0.
Connection
How can you connect to DodoLink Rust?
You can connect by pressing F1 in Rust and entering client.connect 23.175.41.6:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.